— PROJECT NAME
Chain Reaction
— ROLES
Lead-Programmer
Lead Level-designer
Game Designer
— DURATION
7 Weeks
— TEAM SIZE
5 People
Chain Reaction is a third-person, Local CO-OP platformer game. The objective of the game is to collaborate and coordinate in order to complete levels and win the game show!
This is one of the bigger projects during my studies. It was a great learning experience.
- Unity setup
- Code base
- Gameplay code
- Tutorial code
- Gameplay design
- Level design
- Tutorial Design
- Made plans
- Created tasks
- Distributed tasks
- Organized team
- Trailer
- Audio
- Music
The characters have to be close enough to each other at all times to prevent the chain from breaking! This feature was intended to require the players to work together.
Coordinating the characters is essential to be able to complete levels. Because walking away too far from each other will result in the chain taking damage.
Each obstacles in the game is meant to be unique and challenging for the player. Each level combines a new element to challenge the player.
To design levels for the game we utilized Miro. We used it to primarily brainstorm various level designs, which then was used as a template when building the level.
This was an effective method to help design the levels in the game.
A epic, with completed user stories and tasks.