— PROJECT NAME
Jeff Wants To Go Home
— ROLE
Lead Game Designer
Lead Level Designer
— DURATION
48 hours
— TEAM SIZE
4 people
Jeff Wants To Go Home is a puzzle game, where players create a path with puzzle pieces for Jeff to traverse.
The game was designed to have several solutions to increase player freedom.
The main mechanic in the game is the ability to rotate and place puzzle pieces on a grid.
— PROJECT NAME
Sprout
— ROLE
Lead Game Designer
Lead Level Designer
— DURATION
48 Hours
— TEAM SIZE
4 people
Sprout is a 2D puzzle game. The player has to complete sections to progress towards the surface and sprout!
The levels were designed as puzzles which the player has to solve to complete. The player can change form which comes with a set of abilities and are used to solve puzzles.
— PROJECT NAME
Craftland
— ROLE
Lead Level Designer
Lead Game Designer
— DURATION
7 Weeks
— TEAM SIZE
2 people
Craftland is a 2.5D RPG adventure game. The main mechanics include Exploring and Questing.
The game is designed to be simple to learn, available to a wide audience.
CONTACT
-